Last updated: October 26, 2026
This notice explains how Balatro Multiplayer works, what data we collect, what we do with it, and your rights. It is written in plain language and constitutes the binding terms and privacy policy for the service.
Balatro Multiplayer is operated by Connor Mills (Virtualized), based in Alberta, Canada. The mod and server software are open source under GPLv3. This notice only covers our Official server at balatromp.com and subdomains. Anyone can run their own server with our software. If you play on a server that someone else runs, this notice does not apply there: that server is governed by whoever runs it, and our server does not ask you to accept this notice for it.
We are not affiliated with LocalThunk or Playstack.
All user data is stored on servers located in Germany (Hetzner Online GmbH), within the European Economic Area.
Contact: bmp@virtualized.dev
Account identifiers:
Age:
We ask your date of birth once. The game or the website works out your age on your device. Your date of birth is never sent to our servers. If you are under 13, you cannot accept this notice and nothing is sent. Otherwise only one answer is sent: whether you are 16 or older. We store that answer as your chat access.
Chat messages:
If you are 16 or older and you turn chat on, you can type your own messages, up to 500 characters each. Other players in your lobby see them. Before a message is published, our systems check it: word lists and rules we wrote, and a moderation model that we run ourselves, on our own servers. No outside AI service sees your messages. The check also looks at the last few messages in the lobby. A message is published exactly as you typed it, or it is blocked. A message with a link to a website that is not on our approved list is blocked. We log every message, published or blocked, with your account identifier, the lobby and the time. Our moderators review blocked messages, and published messages that the model marks for review (flagged messages).
Gameplay logs:
We record game action logs during matches. These contain in-game actions and your account identifier, no additional personal data. They are used for moderation, replay, and spectating features. We check them automatically for signs of cheating. A game that fails a check, or whose result the players dispute, goes to our moderators.
Installed mods:
Each time you log in, your game sends us the list of mods you have turned on, with their versions. We keep the latest list with your account. Other players in your lobby can see it. Matchmaking on our server accepts only approved mods.
Launcher checks:
Ranked matchmaking needs a game started by the official launcher. When you use it, our server sends your game checks, at login and from time to time while you play. If a check fails, times out or is refused, we record its type, the reason and the time.
Player reports:
You can report another player from your lobby. A report holds who sent it, who it is about, the reason, the text you write (up to 500 characters), the game it is about, and the recent chat in that lobby. Our moderators use reports, with the logs above, as evidence.
Ratings, seasons and achievements:
We keep your match results, your rating for each season, and your achievement progress. The website leaderboards and player pages are public. They show your display name, avatar, rating, rank, wins, losses and the date your account was made.
Website login and browser storage:
You log in to the website with Steam OpenID: Steam confirms your Steam ID, and we hash it as above. The website then keeps a login token in your browser's local storage. It may also keep your reduced-motion setting, and the reskin tool may keep the game file you choose; these stay on your device. The website does not use cookies for login, tracking, analytics, or advertising.
We process your data under the following legal bases (per GDPR Article 6(1)):
We do not sell your data. We do not use it for advertising. We do not share it with third parties except:
We are committed to child safety. We are registered as an Electronic Service Provider with the National Center for Missing & Exploited Children (NCMEC).
We will report any suspected child sexual abuse material (CSAM) or online exploitation of a child encountered on our service to:
Evidence means blocked or flagged chat messages and gameplay logs. A report or ban that uses a piece of evidence is open while the report is not resolved, or while the ban is in force.
You can delete your account via your profile page at balatromp.com or by emailing bmp@virtualized.dev.
When you delete your account on the website, this happens at once:
We use TLS for data in transit, peppered and salted hashing for your Steam ID, Discord ID and network, and role-based access controls. All data is stored within the EEA (Hetzner, Germany).
No system is perfectly secure. In the event of a data breach, we will notify the relevant supervisory authority in accordance with GDPR Article 33 without undue delay. Where the breach is likely to result in a high risk to your rights and freedoms, we will also notify affected users in accordance with GDPR Article 34.
You must be at least 13 years old to use the service. If the age check on your device finds you are under 13, you cannot accept this notice and cannot play online.
Users aged 13 to 15 may use the service but cannot access chat. Chat, reading and sending messages, is available only to users who are 16 or older.
If you are between 13 and the age of majority in your jurisdiction, your use of the service constitutes representation that you have the permission of a parent or legal guardian.
We are based in Canada. All user data is stored in Germany, within the EEA. Canada holds an adequacy decision from the European Commission (pursuant to GDPR Article 45), meaning data transfers between Germany and Canada are permitted under GDPR.
Some services we use are in the United States. Valve confirms your Steam login and gives us your Steam display name. Discord does the same for your Discord account, only if you link it. Each is governed by its own privacy policy and terms.
An admin can ban an account from chat, from matchmaking, or from all online play (an account ban). A ban can be timed or permanent.
A permanent account ban also bans the networks that the account logged in from in the last 30 days (a network ban). While a network ban is in force, no account can log in from those networks. A network ban stays until an admin lifts it. Lifting the account ban does not lift it. A timed ban never bans a network.
If your network is banned, you see "Your network is banned from online play" and how to appeal. You do not see which account caused it. To appeal any ban, email bmp@virtualized.dev.
We reserve the right to suspend or terminate any account for conduct including, but not limited to: cheating, exploiting, harassment, abuse of other users, circumventing bans, violating this notice, or any behavior that threatens the integrity or safety of the service. We may also suspend or terminate accounts for any other reason at our sole discretion. When practical, we will provide a reason.
Suspended or terminated accounts remain subject to the data retention periods described above.
Depending on your jurisdiction, you have the following rights regarding your personal data:
How to exercise your rights: Use the account page at balatromp.com or email bmp@virtualized.dev. We will respond within 30 days. If your request is complex, we may extend this by an additional 60 days with notice.
If you are unsatisfied with our response:
Before you play online on our server, the game or the website asks you to accept this notice. We record which version you accepted and when. If you do not agree, do not accept: you cannot play online on our server. Your login still makes a basic account (your Steam ID hash and Steam display name), which you can delete as described above.
If we change this notice, we update the date at the top and give it a new version number. At your next login, the game or the website asks you to accept the new version before you play online. Material changes, such as new data collection, new third-party sharing, or changes to your rights, will be clearly identified.
Balatro Multiplayer is a free, open-source mod provided "as is" without warranty of any kind, express or implied, including but not limited to warranties of merchantability, fitness for a particular purpose, or non-infringement. To the maximum extent permitted by law, we are not liable for downtime, data loss, service interruptions, or any direct, indirect, incidental, or consequential damages arising from your use of the service.
This notice and any disputes arising from it are governed by the laws of the Province of Alberta and the federal laws of Canada applicable therein, without regard to conflict-of-law principles. Before initiating any legal proceedings, both parties agree to attempt informal resolution via email (bmp@virtualized.dev) for a period of 30 days. If informal resolution is unsuccessful, any legal proceedings must be brought exclusively in the courts of Alberta, Canada.
If you have questions about this notice or your data, contact bmp@virtualized.dev.